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Plotting the Digital Design Future: Out of Hand / MAD

Updated: Sep 13, 2020

Out Of Hand: Materializing the Postdigital

Museum of Arts and Design / New York City


By Susan Wacker-Donle

PHOTOS: Susan Wacker-Donle

3D Printing, Rapid Prototyping, CNC Machining

Polyethylene Sculpture: Roxy Paine


3D printing and computer assisted production is state of the art for the 21st century three-dimensional world. New York City’s Museum of Arts and Design’s (MAD) show, “Out Of Hand: Materializing the Postdigital” explores the technologies of computer assisted art, design, fashion, and function. The viewer is presented with an array of visually stimulating objects that cover a range from abstract to everyday. The ability to create, contort and replicate through CNC (computer-numerically-controlled) machining has given industrial designers, sculptors, architects, and artisans a new dimensional platform to explore providing access to detail and fractal geometry like never before. What is produced is fresh and organic, using familiar and new materials with patterns derived from advanced mathematics, putting a spin on conventional and contemporary concepts.

Polyethylene Sculpture: Roxy Paine


“Out Of Hand” covers three museum floors with eye-catching displays from 85 artists, designers and architects from 20 countries exploring six esthetic themes:

Doudou Necklace, 2009: Marc Newson / Boucheron


  Modeling Nature 

  Rebooting Revivals

  Pattern As Structure 

  Remixing The Figure

  New Geometries 

  Processuality


Covered by the installation are captivating artworks created from 2005 to present day from such artists as Ron Arad, Barry X Ball, Chuck Close, Marc Newson and Hiroshi Sugimoto, to name a few.

Highlights from the show include melting cascades of lava like polyethylene sculptures by Roxy Paine; Marc Newson’s stunning sapphire and diamond necklace spinning in a fractal lattice handcrafted by Boucheron; lung like hanging ceiling “Hyphae” lamps by Nervous System that cast a delicate organic pattern of light with their lace-like texture.

Hyphae Lamps 2013: Nervous System


Fashion forward apparel by Sandra Backlund drape minimally featured mannequins creating new silhouettes. Boldly geometric dresses in tube and macramé knit patterns redefine what is possible for knitwear. A barnacle like textured 3D printed dress from the Iris Van Herpen Spring Collection is a showstopper. Intricate digitally knitted in one-piece bodysuits are showcased reflecting light in a spiraling celestial Swarovski crystal design created by Tamae Hirokawa for Samatas and worn by Lady Gaga.

Knitwear Fall / Winter 2009-2010: Sandra Backlund


My first experience with 3D printing was in my creative management role at Gillette in Boston. Those ergonomic, fast and furious razor handles are realized through an internal 3D printer growing from a CAD rendering into reality. No longer needed are time consuming out-sourced blueprints, hand fashioned models of clay or high-density foam with expensive reworking back and forth between model shop and designer. Prototypes are seamlessly created from desktop to conference room table. Tweaking and refinements can be implemented immediately.


“Out of Hand” gives you the opportunity to try out and experience 3D printing technology with onsite prototyping from Shapeways; a New Yorkbased 3D printing marketplace and service startup company. Users upload design files, and Shapeways prints the objects for them from a variety of materials including food-safe ceramics. You can watch jewelry grow from plastic resins as well as create your own designs on a computer terminal. Nervous System.com can produce these designs for a fee in a variety of plastics and precious metals such as silver.…and gold.

3D Printed Dresss: Isis Van Herpen Spring 2013 in collaboration with Neri Okman


The Museum of Arts and Design's exhibition is open until July 6th, 2014. It is a must see for anyone in the arts that needs a primer for our digitally fabricated future. 

Through hands on interactivity and technologically inspired human creativity, you are sure to walk out of the exhibit illuminated, creative juices flowing, ready and eager to apply this new technology to your own craft.

Oh Void 1, 2006: Ron Arad

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